FM The Future of Mobility
StoryMap Asset Library

Palm Beach County's Connected Mobility Network

Public asset library for the GIS StoryMap supporting DDEC's Future of Mobility proposal, including cover visuals, statistical graphics, guidance documents, project branding, video, and partner reference media.

Project
The Future of Mobility
Focus
PBI to Downtown WPB
Prepared by
DDEC LLC
Forum
2026 ULI West Palm Beach
Project context

One place for every StoryMap-ready asset.

This repository is the public source for StoryMap asset links. Images, graphics, guidance documents, project reference files, and video files are organized by category and accessible via GitHub Pages, with reference media links documented for production review.

Centralized library All StoryMap-ready visuals and media references documented in one location with direct asset links.
Organized by use Cover images, statistical graphics, logos, guidance documents, videos, project reference assets, and reference media organized by purpose.
Stable URLs Once added to StoryMap production, asset links remain unchanged for reliability.
Asset Links

Copy links for StoryMap production.

Use the GitHub Pages URLs and reference media links below in ArcGIS StoryMaps or other web-based presentation tools. Select the asset you need and copy the URL directly into your project.

https://ddecamerica.github.io/the-future-of-mobility/storymap-assets/assets
Category File name Use in StoryMap Asset link Action
Folder structure

Assets organized by category and purpose.

The structure below keeps the asset library organized for StoryMap production and maintenance. Each folder contains specific asset types for different sections and purposes.

assets/images/cover/

Hero and opening visuals for StoryMap introduction.

assets/images/sections/

Statistical graphics, data visualizations, and section-specific visuals.

assets/images/logos/

DDEC and project branding marks.

assets/images/guidance/

Production guidance, styleguides, and reference documents.

assets/videos/

StoryMap-ready MP4 video files and fallback poster images for direct GitHub Pages use.

assets/glydways/

Glydways project imagery, logos, and reference documents for StoryMap production review.

Reference media links

YouTube and other external references used for review and public sharing.

Visual system

Professional typography for consistent storytelling.

The StoryMap uses Noto Sans as the primary typeface, with specific weights for different content types. This hierarchy ensures readable, accessible, and professional presentation across all sections.

Noto Sans Bold

Use for major section titles, hero headings, and key statistics that need visual emphasis.

Noto Sans SemiBold

Use for navigation labels, small section labels, captions, buttons, and interface-style text.

Noto Sans Medium

Use for body copy, descriptions, explanatory text, and longer StoryMap narrative sections.

Recommended styling

Keep headings tight with strong hierarchy, maintain comfortable line height for body copy, and preserve high contrast. Avoid decorative fonts, excessive colors, shadows, or playful treatments.

Hero title Noto Sans Bold, 48–64px, tight line height for visual impact.
Section title Noto Sans Bold, 36–48px, strong visual hierarchy.
Body copy Noto Sans Medium, 17–18px, comfortable line height for readability.
Labels and captions Noto Sans SemiBold, 13–16px, use uppercase only when useful.
Naming convention

Readable, stable, and StoryMap-ready.

File names should describe the asset type, subject, and sequence. Keep names consistent for easy identification and reliable URL references in StoryMap production.

Use lowercase only. Example: pbc-stat-drive-alone-77pct-01.png
Use hyphens, not spaces. Avoid spaces, underscores, parentheses, and special characters.
Lead with the subject. Example: future-mobility-cover-hero-01.png
Version intentionally. Use -02 only when a new public URL is needed.

Important: Once an asset URL has been added to the StoryMap, keep the file name and folder location unchanged. For minor corrections, replace the file using the same filename.

Open assets folder
Copied to clipboard